After the leaked Halo 4 Game Informer issue, a large portion of the competitive Halo community went into an uproar. The controversy was caused by what people are calling “unbalanced” changes to the normal flow of Halo multiplayer (ex. sprint default, random weapon drops, no respawn penalty). In response to the push back, Frank O’Connor of 343i, also known as Frankie, said
The magazine scans were always going to come out the day after the cover debuted, that almost always happens. We can’t talk about the story in detail, because it is GI’s exclusive. I will say that some of the things that “invested, emotional” players are “raising eyebrows slightly at” are being very misinterpreted (“random” weapon spawns for example) but we will be able to clarify some of those things in due time.
Some of the other features, abilities, are also being discussed with no context (not your guys’ fault, obviously) and frankly, a video of TS would probably allay many of the especially hysterical reactions, but we’re not there yet.
We haven’t seen a single reaction we didn’t expect (apart from the Dax love story) and we will clarify a lot of this stuff 100% in the coming weeks and months. SOME of the things in here won’t be properly understood outside of a holistic experience (modes, progress, fictional setting, etc) but I am going to say one thing and leave it at that:
It feels like Halo, it does NOT feel or act like the other game(s) it’s being compared to. Again, without playing it, you can’t be blamed for jumping to certain conclusions.
Forerunner vision will be a new ability in Halo 4 that gives players the power to see enemies through walls. As of now it is not known whether this will be a selectable armor ability at game start or a power-up that can be picked up on the map. Either way a screenshot has been found that people are claiming as a possible leak of the ability’s function. Update: The forerunner vision screenshot was actually fake and from the game Shadowrun.