The user Crossfire on the Haloforums.eu noticed that the images of the map Longbow in this week’s Bulletin differ slightly from the screenshots at E3.
The E3 screenshots feature an orange tinted sky, with a dark starry atmosphere above. Whereas the images from the Bulletin showcase a cloudy blue sky with a beaming sun lighting the environment.
343i has been talking about the huge lighting upgrades that have come to Halo 4, could this we one of the leaps they were talking about? I certainly hope so, not only would this make the maps more beautiful, but this would add huge variability to the maps that may usually become repetitive over time.
Either these are different skyboxes that 343i made for Longbow, or there will be variety in the time of day on multiplayer maps.
What do you think? Respond in the forum thread here